Skip to content

Math Shared

Math is a module to extend Lua's standard mathematical library with additional utility functions for common calculations and operations needed in game development. It provides helpful functions for interpolation, rounding with precision, and other mathematical operations that aren't available in the base Lua math library.

Math Functions

math.lerp()

Performs linear interpolation between two values.

Syntax

lua
math.lerp(a, b, t)

Parameters

a : number

The starting value

b : number

The ending value

t : number

The interpolation factor, usually between 0 and 1

Return Value

Type : number

The interpolated value between a and b

Example

lua
local startValue = 0
local endValue = 100
local factor = 0.5 -- 50% between start and end

local result = math.lerp(startValue, endValue, factor)
print(result) -- Output: 50

math.round()

Rounds a number to the specified decimal precision.

Syntax

lua
math.round(number, precision)

Parameters

number : number

The number to round

precision : number Optional

The number of decimal places to round to
default:0

Return Value

Type : number

The rounded number

Example

lua
-- Round to nearest whole number (no precision parameter)
local value1 = 3.7
local rounded1 = math.round(value1)
print(rounded1) -- Output: 4

-- Round to specific decimal places
local value2 = 3.14159
local rounded2Decimal = math.round(value2, 2)
print(rounded2Decimal) -- Output: 3.14

local price = 19.9567
local formattedPrice = math.round(price, 2)
print("$" .. formattedPrice) -- Output: $19.95

Last updated: