🔪 Knife game
Documentation relating to the kd_fivefingerfillet.
1. Installation
kd_fivefingerfillet is a standalone script. So you don't need a specific framework to use it. It's also mean it works with all framework (VORP, RedEM:RP, QBCore, …).
- Drag and drop the resource in your resources folder
- kd_fivefingerfillet
- Add this ensure in your server.cfg
ensure kd_fivefingerfillet
- Congratulation, the Knife game, aka Five finger filler script is ready to be use !
2. Usage
Go near a table and enter the command /fff
to start the game.
By default, all table are not available but you can add them in the config file.
3. Config.lua file
lua
Config = {}
-- Turn it to true to display some marker
Config.debug = false
-- Command to start the five finger fillet
Config.commandName = "fff"
-- Duration of One round
Config.roundDuration = 20000 --ms
-- Model of the knife
Config.modelKnife = `w_melee_knife03`
-- List of keys
Config.keys = {
start = "INPUT_JUMP",
stop = "INPUT_FRONTEND_CANCEL",
crossArm = "INPUT_FRONTEND_UP",
-- List of keys available for the Quick Time Event
QTE = {"INPUT_GAME_MENU_UP","INPUT_GAME_MENU_DOWN","INPUT_GAME_MENU_LEFT","INPUT_GAME_MENU_RIGHT"}
}
--Valid table models for five finger fillet
Config.modelsTable = {
`p_table01x`,
`p_table02x`,
`p_table03x`,
`p_table04x`,
`p_table05x`,
`p_table06x`,
`p_table_cs34_sml`,
}
--Valid chair models
Config.modelsChair = {
`p_windsorchair03x`
}