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Callback Server

A module to use callback module server side

JO Functions

jo.callback.register()

A function to register a server callback

Syntax

lua
jo.callback.register(name, cb)

Parameters

name : string

The name of the callback event

cb : function

The function executed when the callback is triggered
⚠️ source is always the first argument

Example

lua
jo.callback.register('testServerCallback', function(source, value1, value2)
  print(source, value1, value2)
  return value1 + value2
end)

jo.callback.triggerClient()

A function to trigger a client callback

Syntax

lua
jo.callback.triggerClient(name, source, cb, ...)

Parameters

name : string

The name of the callback event

source : integer

The source of the client to trigger

cb : function Optional

Function to receive the result of the event

... : mixed Optional

The list of parameters to send to the callback event

Example

lua
local value1 = 5
local value2 = 10
local source = 1
jo.callback.triggerClient('testClientCallback', source, function(returnValue)
  print(returnValue)
end, value1, value2)
--OR--
local value1 = 10
local value2 = 5
local returnValue = jo.callback.triggerClient('testClientCallback', source, value1, value2)

jo.callback.triggerServer()

A function to trigger a server callback

Syntax

lua
jo.callback.triggerServer(name, cb, ...)

Parameters

name : string

Name of the callback event

cb : function Optional

Function to receive the result of the event

... : mixed Optional

The list of parameters to send to the callback event

Example

lua
local value1 = 5
local value2 = 10
jo.callback.triggerServer('testServerCallback', function(returnValue)
  print(returnValue)
end, value1, value2)
--OR--
local value1 = 10
local value2 = 5
local returnValue = jo.callback.triggerServer('testServerCallback', source, value1, value2)

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