Callback Server
A module to use callback module server side
JO Functions
jo.callback.register()
A function to register a server callback
Syntax
lua
jo.callback.register(name, cb)
Parameters
name
: string
The name of the callback event
cb
: function
The function executed when the callback is triggered
⚠️source
is always the first argument
Example
lua
jo.callback.register('testServerCallback', function(source, value1, value2)
print(source, value1, value2)
return value1 + value2
end)
jo.callback.triggerClient()
A function to trigger a client callback
Syntax
lua
jo.callback.triggerClient(name, source, cb, ...)
Parameters
name
: string
The name of the callback event
source
: integer
The source of the client to trigger
cb
: function Optional
Function to receive the result of the event
...
: mixed Optional
The list of parameters to send to the callback event
Example
lua
local value1 = 5
local value2 = 10
local source = 1
jo.callback.triggerClient('testClientCallback', source, function(returnValue)
print(returnValue)
end, value1, value2)
--OR--
local value1 = 10
local value2 = 5
local returnValue = jo.callback.triggerClient('testClientCallback', source, value1, value2)
jo.callback.triggerServer()
A function to trigger a server callback
Syntax
lua
jo.callback.triggerServer(name, cb, ...)
Parameters
name
: string
Name of the callback event
cb
: function Optional
Function to receive the result of the event
...
: mixed Optional
The list of parameters to send to the callback event
Example
lua
local value1 = 5
local value2 = 10
jo.callback.triggerServer('testServerCallback', function(returnValue)
print(returnValue)
end, value1, value2)
--OR--
local value1 = 10
local value2 = 5
local returnValue = jo.callback.triggerServer('testServerCallback', source, value1, value2)