Gizmo β
Gizmo is a module to implement an interactive 3D gizmo tool for precisely moving and rotating entities within the game world.

Include Gizmo in your script β
- To use the Gizmo library, just add the initiator as a shared script inside of your
fxmanifest.luafile.
lua
shared_scripts {
'@jo_libs/init.lua'
}- Add the Gizmo module inside the
fxmanifest.lua(in lowercase)
lua
jo_libs {
'gizmo',
}- Add the NUI inside the the
fxmanifest.lua
lua
ui_page "nui://jo_libs/nui/index.html"You can now use the library inside of your resource with the jo.gizmo global variable.
Functions β
Documentation for the Client side.