Gizmo β
Gizmo is a module to implement an interactive 3D gizmo tool for precisely moving and rotating entities within the game world.
Include Gizmo in your script β
- To use the Gizmo library, just add the initiator as a shared script inside of your
fxmanifest.lua
file.
lua
shared_scripts {
'@jo_libs/init.lua'
}
- Add the Gizmo module inside the
fxmanifest.lua
(in lowercase)
lua
jo_libs {
'gizmo',
}
You can now use the library inside of your resource with the jo.gizmo
global variable.
Functions β
Documentation for the Client side.