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Game Events ​

Game-events is a module to allow scripts to listen for and react to specific game events.

Include Game Events in your script ​

  1. To use the Game Events library, just add the initiator as a shared script inside of your fxmanifest.lua file.
lua
shared_scripts {
  '@jo_libs/init.lua'
}
  1. Add the game-events module inside the fxmanifest.lua (in lowercase)
lua
jo_libs {
  'game-events',
}

You can now use the library inside of your resource with the jo.gameEvents global variable.

Functions ​

Documentation for the Client side.

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