Game Events β
Game-events is a module to allow scripts to listen for and react to specific game events.
Include Game Events in your script β
- To use the Game Events library, just add the initiator as a shared script inside of your
fxmanifest.lua
file.
lua
shared_scripts {
'@jo_libs/init.lua'
}
- Add the game-events module inside the
fxmanifest.lua
(in lowercase)
lua
jo_libs {
'game-events',
}
You can now use the library inside of your resource with the jo.gameEvents
global variable.
Functions β
Documentation for the Client side.