Skip to content

Camera ​

Camera is a module to handle camera in a more easy way.

Include Camera in your script ​

  1. To use the Camera library, just add the initiator as a shared script inside of your fxmanifest.lua file.
lua
shared_scripts {
  '@jo_libs/init.lua'
}
  1. Add the camera module inside the fxmanifest.lua (in lowercase)
lua
jo_libs {
  'camera',
}

You can now use the library inside of your resource with the camera global variable. This module has an alias: jo.cam.

Functions ​

Documentation for the Client side.

Last updated: